Recognized for their high standard, Oovee Game Studio has established a successful reputation as one of the top providers for add-on software for various gaming platforms since 2008, such as RailWorks: Train Simulator.
Innovation is motivation at Oovee –and this is evident with the development of the Intel award winning game called Spintires. Oovee continues to venture towards revolutionary game designs that will impact the market with attention-grabbing technology and stimulating game play ideas.
Having a lifelong interest in computer games and simulations, Zane founded Oovee in 2008 with a vision of creating a unique brand that specialises in new and exciting ideas for simulation products and games. Zane is always exploring for fresh and revolutionary ideas that deliver results directly to the bottom line.
Likes: Passionate people, out of the box thinking and Apple software.
Dislikes: Impassionate people, late nights and Windows software.
Having been involved in the information technology industry since the early 90's Tony has had a sucessful career gaining many awards and recognition. Tony now runs a web based company located in Cyprus with a UK division specialising in SME websites, SEO and the company also runs a number of servers in different data centers.
Tony has been involved with Oovee from the founding and provides business mentoring, risk management and advice. In addition he also maintains Oovee's web servers.
Likes: Vodka, sport, live music and playing the guitar.
Dislikes: Computers, websites and foreign call centres.
Jack possesses over half a decade of 3D modelling experience within several areas including, but not limited to, games development and rapid prototyping. His rapid prototyping work has led to hundreds of models being produced from 3D models he has designed and developed.
Over the past two years his talents have been utilised by Oovee and his contributions have helped to yield success in many benchmark products we have produced. As well as providing Oovee with his skills he is working part-time towards BSc (Hons) in Computing and Design.
Likes: Heavy metal (not the Plutonium sort), globe trotting, photography and driving.
Dislikes: Bureaucracy, the E.U., sunday drivers (any day of the week).
Pavel has always been inspired by games such as Dungeon Keeper, Baldurs Gates II and Fallout 2. That inspiration lead Pavel to begin computer programming 7 years ago and has since won awards from Intel(R) for his skills and innovation.
Pavel has also been involved with a number of top-game developments on platforms such as PC, PS3 and Xbox(R).
Likes: DirectX 9, beach sports and beautiful women.
Dislikes: Lazyness, external varibles and functions in C++ code.
experience everything