http://i.imgur.com/1BsNjBo.jpgWhat is causing this line? I have several dirt roads, added before onto each other. I have tried resizing, and moving several pieces but it will not solve it.
Slight dirt road error.
Posted 11 April 2017 - 08:17 PM
Tried reload, recreate terrain and recreate visible. Don't recall it happening before. Raising and lowering the terrain didn't help either. I do have a river, very wide undernearth due to the big river and small river connecting.. is that the issue?
Posted 12 April 2017 - 01:42 AM
No problem thats what we are here for. I'm glad to see someone posting. To make better maps you really need good reference maps. just a few guys who make great maps are Moeron, NTSR, DPI, Nix_909, and Smed just to name a few. Those cover good trailing map and Logging maps. If you play their maps, you'll see what they do to make things look and function good. Every map maker has their own tastes. And styles.
- 8up local likes this
Posted 14 April 2017 - 04:51 PM
Where are these "fixed logs" please? I can only see ones that roll or flip out when they're in the ground.
Also made a new test map, I selected grass and dirt material and went to paint. But it said "cannot file prebuild/level_testmap "
I JUST made it? Is there anything I need to copy over like I did for distributions? I cannot even lay grass down so my distributions are trees and rocks and it looks bland..
Edited by Digital X, 14 April 2017 - 06:36 PM.
Posted 14 April 2017 - 08:17 PM
Well, i made my static logs myself. Deleted everything out of the <PhysicsModel> section of the \classes\*.xml eccept <Body Collisions="Dynamic" />
Dunno if it's the right way, but it works ;-)
And don't forget to use another name than the original one. Otherwise you won't be able to load that logs any more! *lol*
For each material you need a separate mtrl_xyz.dds. Otherwise it will only change the "base map": mtrl_base.dds...
Edited by Schlammspringer, 14 April 2017 - 08:17 PM.
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