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[NEW] Useful links for new users


46 replies to this topic

#1 Hein

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Posted 08 September 2015 - 07:17 AM

Since the [OLD] topic was crippled by the user who started it in the first place this is the new Usefull links topic.

Thanks go to Jeep94 for editing the links.

Some links have unfortunately gone missing due to some editing done by the original authors of these links. We'll try and weed them out.

If you have usefull info to add send me or one of the other moderators a pm.
===============================================================================================================

Setup Spintires Editor - Created by voto1979
 
Quick Modding Tutorial - Created by Stetson

3DS Max Importer / Exporters
Importer/Exporter @ mofo.pns.to
AXE DirectX Exporter - CGDev.net - Current Version: 2.1.5

Autodesk 3ds Max Learning Channel - 3DS Max Tutorials - YouTube
If you are new to 3ds Max... Start with these;
Getting Started - 20 videos - YouTube
Basic 3ds Max Functionality - 7 videos - Youtube
UV Unwrapping - YouTube
Beginner's Guide to 3ds Max - Render to Texture - Vimeo

Blender 3d and spintires - Blender Discussion Thread

Online 3D converter - http://www.greentoken.de/onlineconv/

How to create a tilting flatbed

A how-to on spinning fans
Spinning fan tutorial 2.0
add add-ons to modded vehicles in xmls
Add brutal exhaust smoke - scroll down to second image
Tips on uvw unmapping/mapping
Add long log trailer to ural
Add Spoiler in message
Add winchpoint to rocks
Add-Ons Center of mass
Articulated Frame
Cabview codes - added 4.5.15
Change exhaust smoke distortion
Configure logs to move with trailer
Convert A Typical Sketchup Model - added 5.5.15
Convert Dev-Demo uaz to new version cheatsheet
Combining Addons using XML
DiffGroup explained - added 5.5.15
Dangerous Water Level
Driveshaft Positioning Question
Fix Blurriness in Cab/Roof/Hood View - added 3.30.15
Fix log loads in new version 04.02.15
Fuel Capacities and Fuel Weight - In Game and for Real - added 4.27.15
How bones are setup
How do you make a truck without a carriage carry logs? - added 4.6.15
How to add winch socket
[How to] Create Shocks and Springs using AutomaticIK - resurrected 7-6-2016
How to install mods (Tutorial) - added 5.9.15
[How to] make a fan spin in Spintires - added 4.5.15 - needs to be resurrected.
How to make suspension ultra soft? - added 5.5.15
How to make translucent colored glass
How to make truck invincible - added 3.30.15
How to operate the crane - added 5.8.15
How to "Tweak" a vehicle
Lift, raise or lower vehicle
Modding tutorials - non English - by Pra
Move camera away from truck sideways
No Damage to trucks
Objects Friction - added 6.1.15
Old Mods Converted to work with Beta_Next
Pivot Points & Bones Tutorials - added 3.21.15
Quick guide for SketchUp - added 5.5.15
Remove FFB from xbox 360 controler- added 3.29.15
Remove the Ghost Cam and bind to F2 - added 4.17.15
Remove mud clumps
Repaint vehicle texure color in Photoshop
Setup Trailer hitch
Suspension bones tutorial images
Sweet Fx in SpinTires - Graphic Enhancement - added 5.18.15
The Ultimate Spin Tires JSGME Guide - If you use mods, you need this
Tail Lights for an add-on
{TOOL} Gearbox calculator spreadsheet
{TUTORIAL} Using/customizing multiple controllers - added 6.1.15
%5BTUT%5D Articulated steering - added 9-18-15
Tweak vehicle suspension explaination - good stuff
Water Damage - SensationOrigin
Water Hack - invisible water
Wheels with Lettering - code - added 6.13.15
Workaround to add trucks in full game
Winching guide - added 03.16.16

Custom gearbox guide - added 21-6-2016

Added winchpoints to dynamic objects - added 21-6-2016
*********************
NVidia Texture Tools for Adobe Photoshop - for .dds files
How to create shocks and springs - Dynamic Objects in 3D Studio Max
Rigging a shock absorber tutorial


Youtube videos

Spun's how to videos

Spoiler


How to UVW map for Spintires in 3ds max- by King

Spoiler


How to Put a Mesh Into Spintires- by king
Spoiler


Gonzo's how to change wheels


How to change wheels in JSGME by SKŲŁŁΘԲÐЗѦŦH



Starting trucks of default maps
Coast and River - uaz and zil
Hill - ural
Plains - kraz, ural, kamaz
Volcano - maz, maz2, uaz
Flood - kamaz and kamaz_blue
Pit - ural, kamaz, kraz


Edited by Hein, 27 September 2016 - 11:07 AM.

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#2 Aaron Sanderson

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Posted 08 September 2015 - 07:46 AM

birth of a crawler-
  a how to for big flex and high traction
http://spintires.nl/...h-of-a-crawler/
 
 
doc gonzos hot to change wheels  https://youtu.be/5Yo41Z2M2Is

  ps tried to add to first post didn't quite go as planed sorry

Edited by Aaron Sanderson, 08 September 2015 - 07:53 AM.

this is my winch there are many like it but this one is mine.......
my map
http://www.oovee.co....-will-be-blood/

#3 Hazzard

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Posted 08 September 2015 - 07:51 AM

https://www.youtube....nTs45f6-nnundX"

 

Spuns how to Playlist! 


Edited by Hazzard, 08 September 2015 - 07:52 AM.

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#4 SKŲŁŁΘԲÐЗѦŦH

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Posted 08 September 2015 - 07:52 AM

how was the old thread crippled? still works fine on my end.


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SKŲŁŁΘԲÐЗѦŦH - Fellow MetalHead
------------------------------------------------------------------------
Released vehicles
1999 dodge ram 1500 converted to legacy version thanks to Rav3n and Hein
http://spintires.nl/...1999-dodge-ram/

F350MT 1.0.0
http://www.oovee.co....861-sod-f350mt/
-------------------------------------------------------------------------

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#5 Aaron Sanderson

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Posted 08 September 2015 - 07:54 AM

how was the old thread crippled? still works fine on my end.

I think some one deleted a lot of the links
this is my winch there are many like it but this one is mine.......
my map
http://www.oovee.co....-will-be-blood/

#6 Hein

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Posted 08 September 2015 - 07:54 AM

Try clicking any of the links.. it either goes to the oovee forum or Jimmy Hendrix starts playing a tune.

 

Eventually i will be cleaning up this topic as well.. keeping it a bit ontopic. Thanks for understanding.


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#7 DrGoNzO1489

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Posted 08 September 2015 - 11:49 AM

Blender 3d and spintires

http://www.oovee.co....-and-spintires/

It'll fit, just force it...... 

 


#8 stetson

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Posted 10 September 2015 - 03:59 AM

you know how they say nothing is ever really gone when you post it on the internet... this is what they where talking about

 

http://web.archive.o...-for-new-users/

 

 

not all the links will work, but I think you'll be able to recover the proper urls for the links even for the ones that don't work. to recover the link click it and copy from the second http:// to the end of the url (or the whole url in the search box if its not archived(if the link dosent work)) in the event that the original content was deleted (what the link sends you to) copy the whole url

 

you can even see tattoos and freemans deleted posts... and probably download anything they uploaded.


Edited by stetson, 10 September 2015 - 05:25 AM.

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#9 richieXtheXboss

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Posted 10 September 2015 - 04:52 AM

this is a;; still good

Starting trucks of default maps
Coast and River - uaz and zil
Hill - ural
Plains - kraz, ural, kamaz
Volcano - maz, maz2, uaz
Flood - kamaz and kamaz_blue
Pit - ural, kamaz, kraz
Adjust the skin or bones without affecting the envelopes - Source
1 Save the scene. This is a potentially destructive operation, so it is best not to take
any chances with your data.

2 Select the object to which the Skin modifier is applied.

3 On the Advanced Parameters rollout, turn off Always Deform.

4 Apply any necessary transforms to the mesh/patch object or bones objects.

5 Turn Always Deform back on.

 
camera position
<Camera Cabin="(0.03; 2.8; 0.0)" />

0.03 Forward / Backward | |
2.8 Up / Down |
0.0 Left / Right
 

            76561198169035384.png

 


#10 Hein

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Posted 10 September 2015 - 06:54 AM

Thanks Stetson. I'll get to work on it.


Do NOT pm me for support. Use the forum to post your questions etc..

When there is something to announce, Oovee will announce it.


#11 DrGoNzO1489

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Posted 11 September 2015 - 07:25 PM

you know how they say nothing is ever really gone when you post it on the internet... this is what they where talking about

http://web.archive.o...-for-new-users/


not all the links will work, but I think you'll be able to recover the proper urls for the links even for the ones that don't work. to recover the link click it and copy from the second http:// to the end of the url (or the whole url in the search box if its not archived(if the link dosent work)) in the event that the original content was deleted (what the link sends you to) copy the whole url

you can even see tattoos and freemans deleted posts... and probably download anything they uploaded.

stetson you are the man!

It'll fit, just force it...... 

 


#12 Jeep94

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Posted 12 September 2015 - 02:07 AM

Thanks for finding that Stetson! I got all the links. All of them should work. If I missed some stuff or some links dont work, feel free to add.


Edited by Hein, 12 September 2015 - 06:26 AM.
Shortened your post. Added the content to the top post. Thanks!


#13 allarms

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Posted 12 September 2015 - 03:35 AM

This is awesome thanks Stetson!


76561198099020869.png

#14 richieXtheXboss

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Posted 12 September 2015 - 04:00 AM

This is awesome thanks Stetson!

If I may can I addon to to this and jeep for converting them


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            76561198169035384.png

 


#15 Hein

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Posted 12 September 2015 - 06:27 AM

Thanks for finding that Stetson! I got all the links. All of them should work. If I missed some stuff or some links dont work, feel free to add.

 

Thanks Jeep for your work. Some links have gone missing completely. If you find any dead ends let me know.


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#16 DrGoNzO1489

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Posted 12 September 2015 - 03:09 PM

This is most excellent fellas!

It'll fit, just force it...... 

 


#17 stetson

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Posted 13 September 2015 - 07:48 PM

for the ones that are dead use the archival url, like this:   http://web.archive.o...ng-automaticik/ for the automatic ik link that is dead



#18 DrGoNzO1489

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Posted 13 September 2015 - 10:18 PM

for the ones that are dead use the archival url, like this: http://web.archive.o...ng-automaticik/ for the automatic ik link that is dead

Thanks man I needed this!

It'll fit, just force it...... 

 


#19 richieXtheXboss

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Posted 21 September 2015 - 01:51 AM

&nbsp;

for the ones that are dead use the archival url, like this:&nbsp;&nbsp; http://web.archive.o...ng-automaticik/&nbsp;for the automatic ik link that is dead

&nbsp;
i was wondering how i could get the pictures because they dont show up when i click on them

            76561198169035384.png

 


#20 ozgamer

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Posted 25 October 2015 - 10:26 AM

Is there a sample mod to scale up against so we know what size the vehicle should be in regards to the meshes, as in body, cabin wheels etc? Thanks in advance




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